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・ Final Fantasy Chronicles
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・ Final Fantasy Gaiden
・ Final Fantasy II
・ Final Fantasy III
・ Final Fantasy IV
・ Final Fantasy IV (3D remake)
・ Final Fantasy IX
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・ Final Fantasy Mystic Quest
Final Fantasy Record Keeper
・ Final Fantasy Tactics
・ Final Fantasy Tactics Advance
・ Final Fantasy Type-0
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・ Final Fantasy V
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Final Fantasy Record Keeper : ウィキペディア英語版
Final Fantasy Record Keeper

is a free to play roleplaying game developed by DeNA and published by Square Enix for the iOS and Android platforms. The game features characters, scenarios and battles from the mainline ''Final Fantasy'' series.〔 It was released in Japan on September 24, 2014 and worldwide on March 26, 2015.〔(【引用サイトリンク】title=FINAL FANTASY Record Keeper - Android Apps on Google Play )
==Gameplay==
The player assembles a party of up to five members consisting of the main character Tyro as well as various named and generic ''Final Fantasy'' characters.〔 With their party, the player visits the various worlds of the non-MMO entries to the main ''Final Fantasy'' series, and progresses through the game by clearing the dungeons within "Realms", which are each based on its associated ''Final Fantasy'' game. While in a dungeon, the player may not change party members, equipment, or set abilities. Each dungeon consists of one or more locations, which have one or more Active Time Battles. These battles use pixel art sprites against a 2D background, with sprites being taken from the 2D games in the series, reused from ''Final Fantasy All the Bravest'', or being created fresh in a retro style for the game. Some animated enemy and summon sprites are animated unlike in most 2D games in the series.
The battles in a location are fought consecutively, with status effects from each battle carrying over to the next. Once all battles in a location are clear, the player is given a score for that location—"Novice", "Expert", or "Champion" (in Japanese: "Normal", "Good", or "Excellent")—based on time taken, damage received, number of player characters KO'd, and special scores for any bosses that were fought.
Each location has a Stamina cost to challenge it. The player's Stamina score starts out at 20 points with a maximum of 143 possible. Used Stamina points regenerate at a rate of three minutes per point. Maximum Stamina can be increased by collecting Stamina Shards. Five shards collected increases maximum Stamina by one point.
Damage taken, abilities used, and special move gauge all carry over from each location to the next. Once all locations within a dungeon have been cleared, the player's overall performance based on their scores from each location is used to determine if the player has not just cleared a dungeon, but mastered it. Special First Time Rewards are given for clears and masteries, which can include Stamina Shards, Mythril, equipment, abilities, orbs, new party members, and unlocking further worlds and dungeons. In addition, clearing a dungeon has a Gil reward given each time.
Players may revisit previously cleared dungeons at any time and clear them again and again, paying the associated Stamina cost each time, in order to level grind and farm items. Furthermore, mastering a dungeon unlocks a higher level version of the same dungeon known as an Elite Dungeon. Elite Dungeons have much higher Stamina costs, but they yield higher level orbs and have their own separate clear and mastery rewards.
In addition to the normal realms that are always available, the game also has which are only available for a limited time. Events usually reward players with characters unavailable by other means. Previous events have been re-run months later, providing another opportunity to acquire those characters. There is also a different "daily dungeon" for each day of the week.
While the game is free to play, there is a real money cash shop where Gems (in Japanese: ) can be purchased. Gems may in turn be used to pay for anything that Mythril can be used for at various rates of exchange. Mythril may be used for the following:
*Resting in a realm between locations, restoring HP, status, and used abilities.
*Continuing in a realm when the party has been wiped out. This restores the party to full strength as resting does, gives them a random temporary stat bonus, and returns them to the beginning of the location to try again.
*Instantly regaining all Stamina.
*, a lottery that awards equipment of varying power and rarity.
*Increasing the inventory limit for equipment and the inventory limit for abilities, both of which start at 100.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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